I ran the old sherk2 script again, and applied some different MoI commands.
Lineweb will form a curve between the endpoints of a bunch of curves originating from a single point, with point count = 2.
Rather than arc, Blend was used to connect the ends, then Join. The long lines were trimmed.
Network then works quickly.
Each blend arc and face was then deleted with a plane.
Move and rotate then extended the Sherk2 surface.
- Brian
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