Hi Michael,
Thanks for the advice on this. I was thinking of combining Blender with MoI, e.g. build a car body using polygons (or NURBS!) and do all of the mechanically bits using NURBS, i.e. wheels, suspension etc etc. I think that would be a good combination, because I don't want to simply abandon Blender after using it for 3 years. As you say though I'll have to practice, practice, practice in MoI before making anything significant!
|