Loft Problem

 From:  Michael Gibson
6464.3 In reply to 6464.1 
Also since I'm fairly often doing this type of surface quality analysis by doing a "dummy" mesh export, I have a shortcut key set up for it, like this:


KeyCommand
Space      SaveAs c:\temp\test.obj



With that shortcut key set up under Options > Shortcut keys, you can then push the Space bar and that will trigger a mesh file save out to OBJ format without you needing to put in any filename for it like a regular export. Then after you're done examining how the surface looks when it's finely diced up you cancel out from that rather than actually writing the test.obj file.


After a while you get kind of more used to the types of problems that are actually more just related to display glitches rather than problems in the real surface itself.


There are certain kinds of shapes as like you've got here with only gradual or shallow curvature in one direction which tend to have the most kinds of display problems.

Another thing is the display mesher has a big focus on generating things quickly so that you don't have to wait around all the time every time you do some editing operation on a model.

- Michael