Electrical two-seater for urban use

 From:  Mike K4ICY (MAJIKMIKE)
6444.16 In reply to 6444.14 
Much respect to you Raoul,

I've invested that much time in a few modeling projects and have to say that if it's not a labor of love it a project can start to grate on you.

Real-life autos take teams of designers months and years to fabricate using very expensive software solutions.

Yes, you do see many fine examples of autos created using 3DS-Max and other Sub-D modelers, but under close inspection you see that they are made of course polygon arrangements and really only look good rendered in certain perspectives. With NURBS-based architecture, much of the modeling time is spent negotiating the actual design of the auto, or at least more down on the surface-level.

I've noticed one thing that can be done with a Moi3D model you can't do with many Sub-D ones: you can zoom in close to capture more intimate details.

So Raoul, even if you took 80 hours, you've results are commendable. And since you spent much of the time carefully assessing the proportions and placement of each element - the quality ultimately shows in the end.

Look forward to seeing more from you!