MoI non-conventional use

 From:  Michael Gibson
6413.3 In reply to 6413.1 
Hi Kevin,

> I realize that this is not the conventional use concept of MOI but I am hopeful that
> you can give some feedback about the concept and/or assist me in the development
> of one or more workflows to integrate/synthesize and modify geologic data and
> digitized expected surface interpretations.

I can try to help you, but my first reaction is that you probably need a more specialized kind of tool that's more focused on terrain handling to do that kind of stuff.

MoI is just not focused at all on many of the things that I think you'd need for this project - the overall modeling mechanism that it uses (NURBS surfaces) are more oriented towards man made type objects, stuff that generally has more broadly curved surfaces and not high frequency bumpy details in it. Usually shapes with that type of details in it are done using triangle mesh models and not NURBS surfaces. MoI is focused only on modeling using NURBS surfaces and not doing triangle mesh modeling, so it may just not be the right tool for the particular job that you require...

- Michael