MoI used in ID studios?

 From:  jonmoore
6355.6 In reply to 6355.5 
I'm in 100% agreement here. Most ID studios these days have taken on the 'pipeline' methods of the entertainment industry with a suite of tools. The components of that pipeline will differ studio to studio but MoI is very suited to most pipelines as it's finely tuned to it's task and is focused on being an intuitive, delightful user experience. The UX aspect of MoI would count for nothing though if it didn't have such high quality IO options which enable reliable pipeline communications with both CAD/CAM toolsets and poly creation suites such as Max, Maya & C4D. MoI obviously has the tightest relationship with Rhino as it shares a lot of the same DNA (quite literally seeing as Rhino is based upon a college project Michael built in the early nineties called Sculptura) so they make perfect bedfellows.

jm