Subdivion Surface in C4D not good option by some Moi3D Objects/Parts?
From:
Frenchy Pilou (PILOU)
24 Nov 2013 (7 of 9)
6298.7
Why not just calculate just one unioned box fillet and make an array fill around the cylinder?
maybe more speedy calculation!
EDITED: 24 Nov 2013 by PILOU