V3 beta Nov-19-2013 available now

 From:  Michael Gibson
6297.57 In reply to 6297.56 
Hi Grendel, also note that when you're done working with processing that heavy model you'll probably want to change the mesh angle back to it's original default of 10 degrees or maybe something more like 20 or so. If you leave it at a super coarse angle it will make for a weird viewport display when you're working with regular more simple objects.

- Michael