Hi Lordfox, probably your surface here is just a bit too highly contorted for it to be cleanly intersected. You'll probably need to tone down the twisting action on it a bit before you'd be able to cut it.
Some areas of the surface have little awkward ripples and dents in it, it's probably got the kind of self-overlap that I was talking about previously. Here's an example of a problematic spot:
It's basically a fairly severe torture test for the intersector to deal with a hugely complex surface with unusually high control point count and little tiny super high frequency bumpy shape, it will probably hit some limits in intersection curve complexity when you try to intersect it.
If you had it not quite twisted so severely it would probably have a better shot.
- Michael
|