Wing fuselage blend yields pinch

 From:  Branden (BRANDROID)
6262.1 
I'm trying to get a handle on the proper approach to take when blending a wing to a fuselage. Using V3 beta, I thought a simple blend would do the trick ... and it nearly does. The only problem is that I'm left with a nasty pinch and overlapping geometry at the front and back of the wing. I've tried both G1 and G2. If I drop the Bulge down to .4 I can eliminate the pinch, but then I'm left with a hard line at the edges of the blend. Any idea how I can solve this?