The new V3 beta will perform blend on unequal edges, unlike the V2 blend which needs equal edges to blend (I dont even think the V2 does multiple edges. You have to do one at a time)
I dont think pick order or area will do anything different. You can run "select naked edges" on the file and hit blend and get normal results.
There are a couple fragmented edges (could use merge to fix that. Select both objects and hit tab and type merge and hit enter). All this would do is have you miss one of those little edges in a pick, which would produce a faulty blend (all twisted in an area). If you get a good blend, there is also a start and end point on both sides that allows the adjusting of the blends meeting point.
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