I'm having a great deal of trouble figuring out how to transform an object to bend a tubular portion to follow a profile.
I'm trying to make something that looks like the attached .stl
So far I've got the shape, but straight, as in the attached .3dm
How do I bend the conical portion of such an object to curve and take a 45-degree axial bend, while leaving the normal circular cross-section?
(MOI needs a manual so badly)
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