Hallo,
As everybody here I think already know that I'm not using MOI for CAD modelling, I used to make models for game/animation and render. So I'm very interesting in developing organic methods.
In this tutorial, I'll show you how to make 5 things:
1. How to handle holes with LOFT SCAN
2. How to use LOFT SCAN to smooth CAD objects make the more smooth more organic, the same thing I made with M-Dynamics Joistic ( http://moi3d.com/forum/index.php?webtag=MOI&msg=6095.2).
3. How to handle sharp corners with LOFT SCAN
4. How to make absolutely organic stuff with NURBS. I could make this Cheese more detailed , but tutorial already has 20 minutes)
5. Also I'll make object repair.
Video:
Download project: https://docs.google.com/file/d/0B1uI4ljG15POSTc1RXNpVElnN1E/edit?usp=sharing
PS
I forgot to turn off sound, so you can make it by your self)
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