LOFT and BLEND

 From:  OSTexo
6082.23 
Hello,

Perhaps this picture will illustrate why using the entire toolset is appropriate to making visually pleasing models in many areas. Starting from the left, matched edges G0 to the far right G3. The shape was obviously not lofted, and the notations are seen to show the continuity issues present with each model, e.g. the matched surfaces with the pink tags are G1, but are not G2. You begin to see the differences in those different levels of smoothness when that matched edge is G2 and higher. I'd be hard pressed to find an industry where higher level continuity isn't found in products, anything from automotive to consumer goods. I'm pretty sure you can't get any higher order continuity using loft in MoI, but if one wants to learn how to model with a higher surface quality it's good to learn all the tools in the toolbox.

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