Thanx)
Michael have this problem, that practically do not allow me to Paint, Retopo and UV in 3D coat..((
http://3d-coat.com/forum/index.php?showtopic=14850
May be you well suggest me something. Cause it's looks very bed for me.
Looks like I solve this problem.
I thought this way - I made High Poly model in MOI then export it with N-gons. High poly model will not be used fro animation or subdividing so it can have N-gons.
Model with N-gons looks more friendly for UV unwrap. One potential problem that can be it is backing normal map on low poly. Low polly I'll made in MOI or manually in retopo without N-gons. I have some test it looks like everything backed good with N-gons.
Tell me what do you think about it.
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