nurbs to obj

 From:  Michael Gibson
6040.50 In reply to 6040.48 
Great looking result in only 194 polys!

Another thing you can experiement with is turning "centroid triangulation" off - you have to do that under moi.ini by setting:

[Mesh Export]
CentroidTriangulation=n


When it's turned on it will generate triangles when possible by connecting the centroid point of an n-gon to its outer boundarys, that gives a kind of X like looking pattern in some areas. It can help to reduce skinny triangles but also increases vertex count by adding in that additional central point.

If you turn it off then those central points will not be added and n-gons will get triangulated only by connecting their outer boundary points, that might be better for you.

- Michael