New guy questions - Modo workflow, specifically

 From:  WarrenM
5840.7 
Dang, thanks for the awesome reply Michael! Wasn't expecting that much...

OK, I think I'm getting my head in the right place here but I have one last hurdle and I think it stems from my lack of understanding of the Fillet system. I need to Fillet certain edges so I get a nice edge for normal map baking. My problem is that I don't fully understand the rules as to what will and won't work. For example:



I can NOT get the highlighted edges to Fillet successfully and I feel that I would need them to in order to not have a hard edge there in my normal map bake in Modo. I either get a detached mesh containing the Fillet results, or Fillet ignores me, or it goes off into "Calculating..." land for what seems like forever.

Is there something I can do to this mesh to make Fillet happier?

File here : https://dl.dropboxusercontent.com/u/161473/MOI/FilletQuestion.3dm

Any help here would be great! I've run into a few problem areas like this and it feels like I'm missing a small piece of the puzzle that would let me rock and roll with this thing...