New guy questions - Modo workflow, specifically

 From:  Michael Gibson
5840.6 In reply to 5840.1 
Hi Warren, also one other note: The overall approach of NURBS modeling is very different than sub-d - you want to rely on 2D curves a lot more and also rely on booleans and cutting operations as a primary way of doing things. That can take a little while to sink in for people from a sub-d modeling background who are used to avoiding booleans at all costs. Instead with NURBS modeling often times building things as a simple extended piece and then using booleans should be the main approach.

Check out here for some links to discussions and general tips for people who are coming from a sub-d / poly modeling background:
http://moi3d.com/forum/index.php?webtag=MOI&msg=4865.2


The very different approach can take a bit of getting used to, but it's really because of these differences that MoI has different strengths than a sub-d modeling program and that's why it can be really useful as a companion.

- Michael