im just playing around and have never really applied myself to nurbs modelling.
i have this cell phone-ish model here and wondering what the best way is of putting a top on it
ive done a planar surface, then ive lofted the top, but i think what would be better is a blend surface
so i could maintain tangency between the top and the sides.
im attempting this with the planar top and the sides but it keeps asking for curves, which i give
then i guess it fails as no surface results
any help appreciated...also is there a general resource page of nurbs modelling tips which people
reference... i often did that im a bit lost as to how to go about a surface...for example i want to do
a filet but i have to deal with multiple underlying surfaces and how to blend them all seamlessly and things like that
then il start just rebuilding things as lofts cause its easier but maybe not as nice a look
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