hi,
iam trying to model an object wich partially has a "low poly" look to it. using
the "on surface" feature iam able to create a nice low poly piece, but once i merge the triangles together
i cant even make a simple offset nor a bevel... any ideas... :-/
attached there is my little test object...
cheers
t.
p.s. i know that moi3d is no polygon modeler, but for the ceramic object, which also has screw thread and so on
really only a part of it will look like it is low poly, the rest needs to be round and smooth
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