Hi Dmitriy,
> How do you like this idea: you leave it as is, but do the continuity and other tools, and sell
> more-and this one product. But for those who want more features you add more features to
> the zebra crossing to analyze the surface curvature, but bet the price is more expensive-
> and this is the second product, a class above. Thus you will cover all the needs of users.
It's a great plan! But before getting too excited about it, please do not forget that I'm only just one person working on MoI and that puts quite a bit of limits on what I can actually get done.
I think in the future it might happen that there would be some kind of "basic" and "pro" version, but it's probably quite a ways off. It would only be very easy to do that once I could sort of peel off the basic version and call it done forever and not really worry about developing it much more - that's because trying to maintain multiple streams of active development across multiple versions adds complexity to the development process itself.
Right now there are still a lot of things that I want to improve even at the "basic" level, and so this kind of separation into 2 versions is quite a ways off I think.
> Your product will benefit not only budding artists, but also professionals in industrial design.
Actually I've found that there is a strong class of professional users who appreciate the fluidity and speed that MoI gives you in drawing basic shapes.
I think it's a big misconception that professional designers are always 100% involved with making organic high continuity swoopy shapes all day every day - sometimes it's nice to just be able to draw things very quickly even if the results do not have perfect continuity. MoI is useful in such a capacity right now. There are plenty of people who use it just for 2D curve drawing for example...
Anyway that's the main reason why MoI's user base does already include a wide variety of professional users in addition to beginning artists already.
But certainly some more features involving continuity would be welcomed by a lot of different people, that's why I've been working on that area and it is definitely an area that I want to improve. But continuity can be a finicky area in general - often times just having continuity does not automatically mean things look nice if the curvature is bunched up in a small area and not distributed very evenly.
- Michael
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