Hi Micha, right now I don't think there are any major new feature areas in v3 as compared to v2 only specifically in the area of meshing.
> Will it be possible? Can I write meshes to 3dm files?
Right now I do not have any specific plans for this - as we've discussed several times before it could be pretty confusing to try and save a type of 3DM file that MoI could not then read back in. Right now I do not really have any good idea for where I could put such a feature without having that potential catastrophic side effect of someone actually losing their primary data.
> Will be there some new meshing options like a refinement per "max error"?
This one has been on my list to add for quite some time, it just hasn't made it up to the top of the list yet.
> Will be there a 64bit version for handling complex files?
No, unfortunately there will be a really substantial amount of work involved in producing a 64-bit version, it will involve changing compilers and updates to all the various libraries that MoI uses. It would basically be a major porting effort and I've only recently completed another big porting effort with producing the Mac version and so that's not the kind of project that I'm really up for digging into right away again, with huge effort involved for just one sort of new feature.
Right now I'm currently much more focused on new modeling tools.
- Michael
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