Create a 3D texture

 From:  TpwUK
5587.2 In reply to 5587.1 
Hi Jake, that would be exceedingly difficult to model no matter what package you chose. You could use things like ZBrush, but generally speaking you need a rendering package that supports Displacement maps. You would also need to export from MoI in say Obj format, but would need a high density mesh to be able to get higher levels of detail from the displacement.

Hope that makes sense ....

Martin Spencer-Ford