Mesh symmetry

 From:  WillBellJr
554.3 
Wow, yes, that's very important for mesh exports to poly apps.

If Michael can successfully handle this dilema, NURBS modeling way more friendlier tol the poly pushers of the world!


I'm wondering if a perhaps a virtual mirror point or something could be used which would cut the mesh in half and mirror to the other side before export?

If necessary, maybe the center line could be defined with a line object and selected before export?

Don't know but I'd really love having "cleaner" polygon exports!


-Will