Help.....question about blender use with Moi

 From:  FlashFire
5430.1 
So awhile back, someone mentioned use Blender 2.44 to import lwo files using the Moi script. Well this works, but when you
save it as a blend file and bring it into Blender 2.63, all normals are lost :( Same goes for the old .obj script to correct normals.
Maybe to get a model ready for resale for use in popular 3D software, it requires retopology afterall. If it were just to render a model,
then all would be well in the world of 3d, plenty of renderers out there for that. Haven't tried things like Luxology yet, have and own C4D though. ;)
I get very little time to play with this stuff anymore.