Hi DesuDeus,
> Here's another one
> Quads + Tris
Looks like the same thing - probably not a problem with the geometry, more likely you need to give Maxwell more time to get more samples processed for the highlight areas.
Again, what does it look like if you use the regular plain C4D render rather than Maxwell, do you see problems in the built in C4D renderer or only when you use Maxwell in particular?
- Michael
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