importing into 3dsMAX

 From:  val2
5397.1 
When I import models into 3DSmax using FBX and OBJ it's seems clear to me that it is not retaining the normals info from the original file as it looks identical to the import in Blender. Is this correct? Does Max throw out the normals inf the same way Blender does? I have a work around, I export out as a SAT and open the SAT in Turbocad and then save it as a DWG but if there was an easier route that would be nice to know.

thanks

Val