Hi Pilou, the problem with that kind of conversion is that your resulting object will not be smooth, it will be all broken down into a bunch of little planar facets.
That kind of structure will not be very editable in MoI, if you have something like a sphere in MoI it's better to have it as an actual sphere and not as some thousands of little flat pieces.
You could possibly use that result as a kind of visual guide for redrawing or reconstructing the object but it won't be so great to try and use the object directly.
So that's probably only a solution for some special purpose uses, not really a very good general purpose solution.
- Michael
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