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 From:  stevecim
5349.19 In reply to 5349.14 
> And as far as I researched the history of MOI it was intended to be a simple tool and
> easy to use, not so much weight on it strictly following NURBS modeling rules,

For what it's worth, have Blender and SU and DAZ Hexagon (all currently FREE :) ) but I'm saving my coins for a MoI license, has a new user (to 3D modelling) I just find MoI to be the easiest to use for the models I'm creating, which are pretty basic and could be easily be done in Blender, SU or hexagon.

For me, MoI would be complete if I could import STL models (not try to convert them to Nurbs ) just preform basic function like move, rotate and scale, so I could place them where I want and export the lot to STL.... now I go the other way , export in OBJ from MoI into hexagon, import the stl object and export the lot back to STL.