SpherePoints Script, evenly (more or less) distributed points on a sphere, by Golden Section Spiral

 From:  Michael Gibson
5177.19 In reply to 5177.18 
Hi Pilou, yeah I guess you have somehow created your base circle for ArrayGem in some way such that its default plane normal is going downwards instead of upwards.

So select it and go to a side view of the circle and use the rotation grip on the edit frame to rotate it by 180 degrees, that should then get it oriented how you need it in relation to the base object.

- Michael