Hi Michael,
thank you for your explanation and the attachment.
I'm playing around with Moi without a concrete goal. So the "Bug" isn't bad for me.
The workaround works good for me and i'm still learning to generate/create a clean mesh in Moi.
That the offset is following the orientation of the spline, is a nice feature.
An "check box" to set the offset to planar. Perhapf it would be a possibility.
I understand that you want to keep Moi as clear as possible :)
Another question: Are there shortcuts for moving, scaling an rotation?
Or i can define it by a script?
Thanks for your quick help.
-->Jörg
Das Leben ist ein Spaziergang. Manchmal bei beschissenem Wetter ;) |