Testing v3 for vehicle modelling

 From:  TpwUK
5101.5 In reply to 5101.4 
Thanks Michael. I deliberately chose a Lamborghini for this test as they have some sharp angular surfaces and subtle curves. I was thinking it would be a tough job for MoI, and my lack of skill at surface modelling has had me back peddling a few times, but fixing things and making little tweaks here and there is just so darn easy in MoI. I just did a test render in Rhino/Vray (couldn't resist a sneak peek), what was surprising though is that two of the surfaces that have been given some depth and weight to them report as bad ojects in Rhino, but they still render. The eventual conclusion to this project is Blender import and cycles render after seeing what the other guy achieved with his razor project.




Attachments: