V3 beta

 From:  Michael Gibson
5100.9 In reply to 5100.8 
Hi Andy, MoI can produce a mesh with all polygon vertices joined making a "water tight" mesh but that's a different thing than an "all quads" topology. To get a sub-d capable mesh you need more than all vertices joined, you need particular care in the edge flows and topological structure and that's typically something you get using your judgment and experience in arranging the polygons, not something that will come from an automated conversion mechanism.

If you want to do close-ups on small areas you just export a higher density mesh out from MoI and then render that.

If you're going to be doing sub-d modeling on the mesh, then mostly you should build the base meshes for such things yourself and not as a conversion process though. MoI will not be the right tool for the job if you need to do that type of stuff.


Re: v3 - sorry there isn't a trial version of v3 currently, there will be once v3 is released but that's a ways out yet.

I've attached an Ampersand LWO file for you here.

- Michael
Attachments: