Gillette razor Mach3 recreated with moi3d

 From:  blade_master777
5083.20 In reply to 5083.19 
Sorry, I'm a little late to this thread, but I'm interested in the topic. I normally use Thea Render for paid work but out of interest downloaded blender to see the new cycles renderer. Normally I export as Ngons and it looks in Thea the way it does Moi, so I tried the same method in Blender 2.63 RC with an old model, and the results are interesting. The mesh doesn't look the best, but it seemed to render ok. I don't know what I'm doing in blender, but I tried the node materials, which looks like it has a lot of potential. Attached are the results below. I also rendered using the GPU and 500 samples took 1min 40sec at 1080p. I'll give some organic models a go and see what happens as far as texturing goes.


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