Introduction

 From:  Michael Gibson
5015.15 In reply to 5015.13 
Hi Jed, so actually ship hulls are actually a pretty advanced and difficult shape to tackle, to get a good one is something that will take some time while you experiment with the freeform surface creation toolset - just in general things that are all swoopy and don't have a lot of 2D nature to them tend to require fiddling with a much more advanced area of modeling.

So it's a pretty huge jump in difficulty level from the face plate that you posted at the start here.

- Michael