Clean export to Modo

 From:  Michael Gibson
4978.33 In reply to 4978.32 
Hi andrew,

> Hi Michael - my other choice for a 3D package was Cinema4D,
> but from this thread:
> http://moi3d.com/forum/lmessages.php?webtag=MOI&msg=3869.65
> it looks like n-gon output doesn't work either.

Usually n-gons work well in Cinema4D, but there are occasional similar problems. As far as I can tell the problems are pretty rare.

If you're looking for a program that handles every kind of n-gon 100% of the time without even any possible exceptions then no I suppose that does not exist.

But also usually people don't seem to run into so many problems with Modo either though.

Usually with either Modo or Cinema4D you can use n-gons most of the time and then for cases where you're running into some problems use Quads & Triangles for those particular cases.


> A quote from the page:
> http://www.luxology.com/store/CAD_Loaders_for_modo/index.aspx

Definitely try it out for yourself first - I've heard from people that were using it during its beta release and were not at all impressed with the n-gon output. From what I could tell it looked pretty much like they took triangulated output from the CAD kernel and just attempted to assemble those triangles into n-gons, instead of actually natively generating n-gons as part of the tessellation process.

But it's definitely worth checking out.

- Michael