problem with blend (it could be user error)

 From:  Michael Gibson
4926.3 In reply to 4926.1 
Hi Anthony - I see you've got a picture there now.

You're going to have some problems with that due to the fairly extreme change in shape that you're trying to do all in one single step there.

You'll probably have to construct more of the in between portion yourself for a case like that, otherwise you'll likely have the various blend pieces end up sticking through each other as they sort of swoop around and try to maintain continuity to the much differently shaped sides.

Also when you use blend usually you want to delete the end caps so that the edges that you are blending between are not connected between 2 different surfaces, because when there are 2 possible surfaces to be smooth with the wrong one may be targeted. See this previous thread for some information on that:

http://moi3d.com/forum/index.php?webtag=MOI&msg=4895.1

But probably I'd recommend constructing some in between shape with something like sweep or network and don't initially try to make it smooth at the connection spots, make it initially connect with a sharp edge and then put in a fillet there.

- Michael