problem with blend (it could be user error)

 From:  Michael Gibson
4926.22 In reply to 4926.21 
Hi anthony, I'm afraid it's really difficult for me to understand what kind of straightness you were seeing without actually seeing an image.

From what you describe, it is entirely possible that the straightness was just a lack of triangulation in the display mesh in some areas which is just a display artifact to ignore and not necessarily an actual problem in the underlying geometry.

It's really hard for me to know for sure though just by a general written description.

- Michael