problem with blend (it could be user error)

 From:  Michael Gibson
4926.20 In reply to 4926.19 
Hi anthony, it's looking good! I was not able to see any of the slivery stuff that you were talking about in those particular screenshots. If it looks just a little triangular, it is possible that you're just seeing some display artifacts because the display mesh just to not have generated a lot of triangles in that particular area. That kind of display issue does not necessarily mean that there is a problem with the actual geometry.

The display system is generally oriented towards trying to do things fast so that you don't have to sit around for too long after doing every operation, so sometimes with this emphasis on speed of the display there is a chance for there to be some imperfections in it as well.

If it looks more messed up than just slightly jaggedy then it could be a problem though. It's hard for me to make a more accurate guess without seeing an example.

- Michael