Hello, i got a problem :/

 From:  Michael Gibson
4909.8 In reply to 4909.7 
Hi klego, I'm glad that Quads & Triangles worked better! So you'll need to use that setting for future exports to p3d.in as well.


> Whats Vertex Normals? :) Ill google it anyway ;D

Vertex normals are one part of the polygon data - they're information about how light source shading should behave at the corners of polygons.

It tends to help a lot to have this shading information come through into the target application, so if you see any options that say something like "Enable vertex normals" in any import options, you want to enable that to get the best quality result.

- Michael