Help creating model

 From:  Michael Gibson
4904.11 In reply to 4904.9 
Hi Chris,

> My biggest obstacle is in rounding things over
> and making them blend together.

Yeah this is the particular area where polygon modeling can be easier with, because subdivision surface modeling basically melts down the polygon cage down in all directions to be smooth. But it's a pretty different modeling method than with MoI - in a sub-d modeler you work with a cage of points in 3D and not with drawing curves like in MoI.

But a sort of all melted-together looking blending tends to come more naturally with that sub-d modeling approach.

- Michael