Poly modeler new to MOI, where to start

 From:  Michael Gibson
4865.15 In reply to 4865.13 
Hi Neil,

re:
> Michael does this comment include guitar design?

I would think no - if significant portions of the model are constructed from 2D profile curves then NURBS modeling is a good fit.

But consider a human face - there isn't any single 2D curve that primarily drives its shape at all, not even something like a side profile because the shape is constantly changing. That's more of the type of thing I was referring to.

- Michael