Network surface

 From:  Michael Gibson
481.74 In reply to 481.72 
Hi Janne, that's a fantastic result from your first serious try!

Those are also some great renderings and models that you've done in Cinema4D - so much detail! It looks like MoI should be useful for modeling a lot of those pieces.

The high quality n-gon mesh export should make MoI a nice companion to Cinema...

Did you notice that you can do a boolean operation between a solid and a planar curve? I mean for instance if you want to boolean away a circular hole all the way through the object you can just do the boolean using the circle instead of needing to extrude to a cylinder. You'll still need to extrude for cuts that do not go all the way through the object, but for ones going all the way through that can save some time.


> Do you know what we'll have to pay for it when it's ready?

It will be around US $200.

I'm glad that you like MoI!

- Michael