SubD Ex;port

 From:  ELF
478.23 In reply to 478.22 
Ah damn, I don't get it :S I don't get why you can't 2-rail sweep-generate a bezier controlled patch surface... in all it's simplicity, is it because the points are too complex? B-splines are only defined by a point in space, while beziers are 4 vectors in space, right?

I'm sorry, I just didn't understand anything of what you wrote :S