Randomize?

 From:  Michael Gibson
4744.11 In reply to 4744.10 
Hi Felix,

> If you can see a way to do this on each indivudual (control)
> points in a selection it would make my day, that would be
> the key.

There is no way right this moment for a script to modify the selection of control points, so this part where you want each control point to have a different movement applied to it is not possible to set up.

It's possible to add that in to a future version, but probably a dedicated Randomize command would be better since doing a script that would modify some thousands of points by doing the move command 1000 separate times would probably be pretty slow.


So that's something that I can add in to v3 for the next main v3 beta release, but I'm not sure exactly when that will be right this moment, it could be something like a month or so away since I'm working at this moment on the 2.5 release.


There isn't really any good way to hack together a script for it since like I mentioned currently a script is not able to modify the selection of control points within it. So I'm not able to cook up a quick script to help you for this particular case in the current release of MoI, sorry.

- Michael