> My fiancee is a SketchUp user and is already asking be how to get her stuff
> into MoI so she can detail it.
Unfortunately SketchUp to MoI is a difficult direction to go, since SketchUp is Polygon based, and MoI doesn't work on polygons, only NURBS.
You can go the other way because MoI has a method to dice up NURBS surfaces into polygons.
But going polygons to NURBS is a problem. It's kind of like trying to go from applesauce back to apples...
> The way you have MoI designed I may never have to touch the keyboard
> during the modeling process, and as a Wacom user that is a huge improvement
> on other apps.
Great, I'm glad you like it! Yes, the ability to model without touching the keyboard is a pretty unique feature of MoI. It was difficult to get it set up, it meant I had to throw out a bunch of typical conventions, especially for stuff with modifier keys like holding down shift, etc...
But not having to touch the keyboard opens up some nice possibilities - you can have different postures, like leaning back in your chair, or also use different devices such as a TabletPC.
> I am also reading up on Rhino tutorials to getter a better feel for the nurbs
> modeling workflow. It seems a lot of it will carry over well to MoI.
Yes, definitely a lot will carry over. Some of the specific details will be different, but the overall strategies will carry over well.
If you have other questions, please post them here.
- Michael
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