Cool, I might be able to have a little more fun with this...
script: /* Set mesh angle to fine */ moi.view.meshAngle = '5';
script: /* Set mesh angle to course */ moi.view.meshAngle = '25';
Ha! - Instant Mesh Angle Resolution Changer.
Now at the touch of a button, I can now go back and forth between high and low mesh resolution! :-)
This is a process I go through EVERY model because I need to occasional go from a more speedy modeling feel to a close-up detailed edge view when I turn the edge lines off.
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