> ANd a single line that toggles it!!!
> script: /* Set mesh angle to fine */moi.view.meshAngle = (moi.view.meshAngle == '5' ? '25' : '5');
Awesome Burr!
So how does the "== '5' ? '25' : '5'" work? Can I go three+ state?
Not that I'd propose to add clutter to a Spartan UI layout, but could there be any way to add a visual cue or icon to that action.
It's hard to know what state the model is in until you start playing with the model...
Just an idea.
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