Knurling Tutorial Online

 From:  Michael Gibson
4672.7 In reply to 4672.6 
Hi Mike, that's sounds like probably a really quite difficult script to create though, so chances of someone else cooking it up are probably pretty slim.

Actually something that needs to analyze shapes might really be beyond what can really be done in a script and instead would need some kind of more full fledged C++ plugin that was able to work at a lower level.


> By "Smartly", it would simply have the ability to
> judge placement and spacing, making duplications of
> the chosen object in a matter that would create the pattern.

Well that "judge" part is again maybe implying some kind of artifical intelligence.

I don't think that there is any simple sequence of steps that will produce equal spacing of any kind of shape even just on a plane, let alone trying to do something that goes across a potentially squeezing or expanding bendy surface.

Stuff that tries to produce results like that often times goes through a kind of seeking or exploratory process in its code, trying to make small adjustments and optimizing things gradually in steps. That's a quite sophisticated level of stuff to try and accomplish within a script.

- Michael