Knurling Tutorial Online

 From:  Mike K4ICY (MAJIKMIKE)
4672.14 In reply to 4672.13 
Those are the ones I use on the backs of PC's. Pretty nice.

So... why go through the trouble of working at a material offset when MoI handles it so well. At least for close-ups of sharp detail like that.
Every angle and light-reflective glint properly represented, and detail even down to where the edge is cut off at a 45.

Now yes, a scene where you never get close enough to those surfaces to tell warrants a simple material effect, as well as not needing to replicate that detail if the end-purpose is to mill that part.
But OSTexo, you're doing a good job showing what can be done with MoI's new feature.
The same as with the speaker mesh made by Flow. As for education and fun's sake - If MoI can do it, why not exploit it.